Unreal is being developed openly, meaning that it's also being developed in a way that new versions are always coming out. I should just note here the version of Unreal that you may be running at the time that this course is out is most likely going to be different. I'm just going to go ahead and click the version of Unreal that I'm running. But most importantly here, we're concerned with our Launch button on the top left. It's also going to give you links to handy things like forums, perhaps the marketplace or library, where you can grab assets or other things to utilize within your projects. So, first of all, firing up the Epic Games Launcher, if you're not familiar with this, it's going to give you some news up top here. So, let's fire up the Epic Games Launcher and take a look at our project template options. There are, however, some basic project components that we'll need for our visualization project and some that we will not need. Unreal makes it really easy by including a series of handy templates. Setting up a project for visualization is not unlike setting up a project to create a game. Unreal Engine 4 is a directory-structured, project-based game engine.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |